I am outlining for a novel (something I've never done before with any success) and it's set mostly in the country of Rinadrion, a very warlike country. Part of the plot has to do with a small percentage of the country's inhabitants who are deridingly called Kriones by their fellow countrymen. So, what exactly are Kriones?
If you'll remember from my post about Rinadrion, there is a small, mostly isolated group that have gone to the opposite extreme of trying to invade and take over every other country in the world, and are pacifists, shunned and ostracized by their countrymen. Krione is taken from Kriona, the goddess of peace, prosperity, and comfort. Basically, they're being called cowards.
The character in my novel who is a Krione is not a full pacifist. He is conflicted about what role violence should play in a man's life; whether it is fine to kill in self-defense or to defend one's country if it is invaded.
As you can see, something like this has the potential to be really interesting if explored. If you'd grown up in a country like Rinadrion, yet realized there was something wrong with their constant warmongering, would you go to the opposite extreme and become a pacifist? Or would you be really conflicted, not knowing if you should kill, or what the right reasons for killing were?
Showing posts with label Rinadrion. Show all posts
Showing posts with label Rinadrion. Show all posts
Tuesday, May 29, 2012
Thursday, May 10, 2012
Customs of Arvindia, as Observed by a Rinadrion (Part One)
Hi, everyone! I know it's been ever so long since I last posted, and I'm sorry for that. I decided I'd start a new series on worldbuilding, inspired by Aubrey Hansen, who makes the best worldbuilding posts I've ever read. Seriously, the things she comes up with are amazing! I hope I can match up a little bit to her creativity.
I figured that instead of a dry dissertation on my world, I could write 'essays' of a sort, written by an outsider who observes the country through foreign eyes. This one is written by a Rinadrion (you can read about the country of Rinadrion here.), and part one is concerned mostly with celebrations. I hope ya'll enjoy this, and you can be looking forward to more posts soon! As always, questions are welcome :D
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I figured that instead of a dry dissertation on my world, I could write 'essays' of a sort, written by an outsider who observes the country through foreign eyes. This one is written by a Rinadrion (you can read about the country of Rinadrion here.), and part one is concerned mostly with celebrations. I hope ya'll enjoy this, and you can be looking forward to more posts soon! As always, questions are welcome :D
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I have noted many interesting customs of the Arvindians in my travels through their land. One is the celebrating of birthdays every year. For most, who have many children, not to mention a great deal of kin, a simple wishing of good fortune throughout the coming year is customary. Like my own countrymen, they celebrate the coming of age with a gift and, if the family is wealthy enough they will give a celebration feast, but this is rare except among the nobility. In Arvindia, the age when a male child becomes a man is between fourteen and fifteen, while for a female the age is thirteen. I find this ludicrous, given that our own boys become men at thirteen, at the same age as our girls. But, however that may be, their celebrations are mostly simple, even among the nobility, and not such a great occasion as in my own land.
One of their oddest celebrations is the giving of a gift to any child under the age of twelve born on the crown prince’s birthday. In all my travels, I have come across only five such children, and none of them knew each other. How this practice came into being I have not yet found out.
The Arvindians also celebrate the coming of their forefathers to this land, escaping (as legend has it) from a mighty and malicious Sorcerer. On this occasion, all superfluous work is put aside and there is feasting and song. I will note here that the Arvindians are a people singularly blessed with beautiful voices; and their music is a thing not to be missed. They are a simple people, and sing songs on every subject under the sun, and rarely is even such a mundane thing as the baking of bread made tiresome by being put into verse.
They are a plain and hardy people, most of them living in small villages and fending for themselves. Their feasts tend (save in the great cities) to be of those things which our Rinadrions doctors would find coarse and bad for the heath. Nevertheless, the thick brown bread, rice, strong cheese, apples, and mutton which they eat seem not to affect their health, for they are robust and have great, hearty laughs.
At the Founding celebration which I attended, a farmer was asked to give a speech, which he promptly did. It was very bad grammar, and our orators would have been horrified had they heard it, but it was a good speech, in its own way: full of musings on good soil (which they have in abundance) and on the king (whom they admire for staying out of their business for the most part) and eliciting a cheer when, breathless, he stopped and downed a glass of ale.
The Arvindians hold another celebration at the beginning of harvest, during which any man with sons to spare sends them to his neighbor to join in the reaping. At these times, the whole village will dine together in the market, and there is a great joviality of spirit, especially if the year has been a good one (as it was when I traveled through).
Besides these, there are many festivities which go on among them to varying degrees.
If a child is born, it is customary to send a large cheese or a loaf of bread to the mother. If twins are delivered, the father will in some places bring his new children out into the middle of the village or city to have them blessed by his neighbors (as well as being given gifts).
The marriage celebration goes thusly:
When a man is to take a wife, he and she will go into the center of their village or city, where the father and mother of the woman are already waiting. After this, the man’s parents also come. All are dressed in their best. The man takes a white rose, or another flower if roses are not in season) and breaks off the thorns with his own hands. He then puts it in her hair. After this, they kneel down, facing one another, and the magistrate takes the right hand of the woman and puts it in the right hand of the man. They are then pronounced husband and wife in the sight of Enderel and their families, and congratulations are given. After this, the woman takes the white rose from her hair and gives it to the man, who places it in his tunic or shirt by his heart.
The festivities are joyous; though only the parents and the magistrate are present at the wedding, all the village is invited to the feast. There the man and his wife take a place of honor, but are not allowed to be spoken to by anyone but each other for the first half hour. It is then customary for the husband to give a speech, in which he recounts the tale from when he first saw his wife until their marriage.
Gifts are sent to the home of the newlywed couple anonymously. When I asked why the gifts had no labels or anything to signify who had sent it, I was given this reply, “It prevents them being worried about searching out the giver and thanking him. They wouldn’t want to be troubled about that when they are only thinking of each other.”
Monday, June 20, 2011
Rinadrion
Today we are going to learn about Rinadrion, students. Please turn to page 342 in your 'Civilizations of the World' textbook...
Ha ha! Anyways, Rinadrion can basically be described in one word: warlike. Their whole culture is centered around war, and their main gods are: Rinard (this is where the country gets its name); Kelvessus; and Hirdoff. Rinard is basically the main god, and he's depicted as a warrior. Kelvessus is the god of the wounded soldiers, and Hirdoff is the god of the soldiers who have fallen in battle. They also have a very important goddess of healing named Thelaya.
The lesser gods and goddesses are for planting and prosperity.
From the time that a boy is old enough to hold a fairly hefty stick, his father begins teaching him how to fight. By the time he is fourteen, he is ready to enter the army. All the fourteen year old boys go to the palace, and the commander of the army chooses a number of them to serve in the army for five years.
There are dwarves that live in the mountains, and are paid by the king to make things for the palace. They basically have their own society, and are not obligated to send any of their sons to join the army. However, in the even of an invasion, they must help defend the land.
Girls are raised to run farms by themselves, since often their father and/or brother(s) will be in the army.
Rinadrion is well known for its war-singing; it is a proven fact that it keeps the soldiers’ morale up. War-singing begins low and deep, and goes on, rising until it reaches a thrilling and uplifting conclusion. It is usually sung to keep time with the marching. There are no instrumental accompaniments, so that every man's hands will be free.
Rinard, the greatest of the gods, is honored every four months by a huge military procession through the streets of Cavaris, the royal city. As each column of soldiers passes under the great statue of Rinard, they lift their weapons in salute.
When a boy reaches twelve years of age, he is given a sword by his father. On a girl’s twelfth birthday she is given a young workhorse colt, or a calf. Birthdays are usually not celebrated, only marked on the calendar.
Great Rinadrion victories against the enemy are celebrated with feasts and dancing.
Rinadrion is almost always at war. There are certain factions within the country which take the extreme opposite, and are pacifists. They are despised by most of the Rinadrions, and tend to live in small, close knit, isolated groups.
If anyone has any questions about Rinadrion, please feel free to ask them! I hope you've enjoyed this section. Belvia will be up next.
Ha ha! Anyways, Rinadrion can basically be described in one word: warlike. Their whole culture is centered around war, and their main gods are: Rinard (this is where the country gets its name); Kelvessus; and Hirdoff. Rinard is basically the main god, and he's depicted as a warrior. Kelvessus is the god of the wounded soldiers, and Hirdoff is the god of the soldiers who have fallen in battle. They also have a very important goddess of healing named Thelaya.
The lesser gods and goddesses are for planting and prosperity.
From the time that a boy is old enough to hold a fairly hefty stick, his father begins teaching him how to fight. By the time he is fourteen, he is ready to enter the army. All the fourteen year old boys go to the palace, and the commander of the army chooses a number of them to serve in the army for five years.
There are dwarves that live in the mountains, and are paid by the king to make things for the palace. They basically have their own society, and are not obligated to send any of their sons to join the army. However, in the even of an invasion, they must help defend the land.
Girls are raised to run farms by themselves, since often their father and/or brother(s) will be in the army.
Rinadrion is well known for its war-singing; it is a proven fact that it keeps the soldiers’ morale up. War-singing begins low and deep, and goes on, rising until it reaches a thrilling and uplifting conclusion. It is usually sung to keep time with the marching. There are no instrumental accompaniments, so that every man's hands will be free.
Rinard, the greatest of the gods, is honored every four months by a huge military procession through the streets of Cavaris, the royal city. As each column of soldiers passes under the great statue of Rinard, they lift their weapons in salute.
When a boy reaches twelve years of age, he is given a sword by his father. On a girl’s twelfth birthday she is given a young workhorse colt, or a calf. Birthdays are usually not celebrated, only marked on the calendar.
Great Rinadrion victories against the enemy are celebrated with feasts and dancing.
Rinadrion is almost always at war. There are certain factions within the country which take the extreme opposite, and are pacifists. They are despised by most of the Rinadrions, and tend to live in small, close knit, isolated groups.
If anyone has any questions about Rinadrion, please feel free to ask them! I hope you've enjoyed this section. Belvia will be up next.
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